Overview

Alpy Robbery: zone holdups, in-game creator, minigames, and police alerts.

Alpy Robbery is a holdup system built around zones you place in-game. Admins use an in-world creator (no SQL). Players start jobs with ox_lib TextUI, optional hacking minigames, police pings, and rewards you set per spot.

Alpy Robbery admin dashboard

Features

  • Admin UI to create, edit, and delete robberies; coords pulled from your current position
  • Saves to data/robberies.json with optional auto-backup
  • Per-location cooldowns, min cops, required items, cash / bank / black money payouts
  • Linear timer or external minigames (datacrack, nc-memory, bl_ui)
  • Police alerts, map blips, dispatch presets (cd, ps, qs, rcore, aty)
  • ESX and QBCore; ox_inventory, qs-inventory, or qb-inventory
  • Server-side checks, rate limits, and anti-exploit validation
  • 10 locales in the package

Requirements

  • ESX (es_extended) or QBCore (qb-core)
  • ox_lib for TextUI, notifications, and callbacks
  • One minigame resource if Config.Progress.type = 'minigame' (datacrack, nc-memory, or bl_ui)
  • Dispatch resource of your choice when using dispatch alerts