Overview

Alpy Robbery — zone holdups with admin creator, minigames, and police alerts.

Alpy Robbery is a zone-based holdup system for ESX and QBCore. Admins build robbery locations in-game through a dark NUI creator — no database required. Players start robberies with ox_lib TextUI, optional hacking minigames, police alerts, and configurable rewards.

Alpy Robbery admin dashboard

Features

  • Admin UI — create, edit, and delete robberies; coords from player position
  • JSON persistence in data/robberies.json with optional auto-backup
  • Per-location cooldowns, min cops, required items, and cash / bank / black money rewards
  • Linear progress or external minigames (datacrack, nc-memory, bl_ui)
  • Police notifications, map blips, and dispatch presets (cd, ps, qs, rcore, aty)
  • ESX and QBCore with ox_inventory, qs-inventory, or qb-inventory support
  • Server-side validation, rate limits, and anti-exploit checks
  • 10 locales included

Requirements

  • ESX (es_extended) or QBCore (qb-core)
  • ox_lib — TextUI, notifications, and callbacks (required)
  • One minigame resource if Config.Progress.type = 'minigame' (datacrack, nc-memory, or bl_ui)
  • Optional dispatch resource when using dispatch alerts